In our time of high technology, enormous computing power and high prices, everyone continues to make money from others in various ways.
Crysis, Far Cry 3, Battlefield 3 – they all require one thing from us – a powerful, no, not like that, a POWERFUL THERMONUCLEAR MACHINE, otherwise you will not see all the delights of the GRAPHON, which schoolchildren are so keen on… ahem. The more beautiful the game, the more expensive the hardware it will run on. And, considering that games are constantly being released, as well as new hardware, the expenses are astronomical. Of course, in the West this is the norm. Developed capitalism and all that. But in Rus’ everything is not so mother. We are used to the fact that everything will go to anyone and for free. The same applies to fees for games, programs, Windows there are different. We are from the generation that sat under Windows with one key for the whole yard. We are the kind of people who would rather sit up all night .ini configuration files for a game that doesn’t want to launch because a) we didn’t buy it, b) because our hardware is old, dig through half the code. Almost rewrite something and at 5 am with bags under red eyes rejoice that the game, in the minimum configuration there is not even a hint of what you have in your car, started on medium settings. albeit without half the effects and without an anti-piracy system (this is about the GTA 4 system). Many didn’t even have the Internet at that time and we made cracks for ourselves.
But I got distracted. Often, very often, such “blockbusters and monsters” as Dead space 3, GTA 4, Far Cry 2 or other “Cruises” are completed in a couple of evenings and forgotten. And then indie games come to us, Russian ordinary people, like a hero on a white horse. Many of them are remembered for years, you replay them dozens of times and don’t get tired of them. Besides, they go even on the iron and don’t complain.
Let me give you an example of comparison:
Dead Space 3 is a great ending (is it an ending??) a good trilogy game. Interesting, atmospheric series and game. But having completed it in 2 evenings, you won’t remember after 2 days what happened there (especially at the end). And in a year you will already replay it because you forgot.
In addition, it requires a fairly good computer.
And now indie.
FTL: Faster Than Light – a kind of tactical strategy (I won’t say the exact genre) about space without a plot (there is a plot, nothing else). But you play it for a long, long time.
Crysis 3 – continuation of the benchmark https://superace88casino.co.uk/login/ from EA. although they won’t be available until tomorrow, you and I already know how we’ll grind our teeth, setting the minimum settings and watching a magnificent slideshow on the monitor. I’m sure it will pass in an evening or 2-3 and that’s it.
Space Rangers is an incredible game with an again incomprehensible genre. It’s very interesting to live in it. No, don’t play – live! Be whoever you want. And she, again, will go even with a coffee maker and won’t even slow down.
This list can go on for a very long time.
Indie games are friendly to Russian people. Who wants to play the game, and not see what high-poly trees he spent his hard-earned money on.
In addition, indies are often, with or without an internal message, simply unusual.
Even teaching. For example Kerbal Space Program. A space program simulator based on the actual construction and launch of rockets and ships into orbit.
Yes, they are not very popular, but we don’t want that. The popularity of the game leads it to move away from the player and bring developers closer to money. Yes, there are exceptions – minecraft or Terraria. 2 incredibly successful and interesting games that run on anything (although Mr. Notch’s creation sometimes lags on Core i7, oddly enough).
Blockbusters with GRAPHON are for the West and our rich people, indies are for ordinary Russian players who can play really good games, almost without paying attention to the technologies that are involved in the game. We exclaim while watching Transformers: “How many polygons are there on Optimus Prime?!", "What cool particle smoke comes out of a high-quality fire!». We enjoy the same special effects, plot, etc.d. It should be the same in games. And when technology is at the forefront – this is not a game – this is a benchmark and an opportunity to measure the power of a PC and the number of frames per second. Few games today can captivate you not with their graphics, but with their plot and atmosphere. They exist (Mass Effect, Far Cry 3, Mafia 2), but there are very few of them. And indies are all like that. no technology, but there is an idea and interest.
Conclusion: don’t chase technology and a new video card with the latest processor, but turn your attention to small indie games.